“There are many games in the world that are made on unusual platforms or with outdated tools, each a testament to the tenacity and ingenuity of their creator. Joining those impressive ranks of the bizarre and curiously implemented is ROCHE LIMIT, a surrealist pixel art experience delivered in PowerPoint by architect and first-time game developer Jack Strait. This short game is less of a game and more of a series of unsettling encounters and cosmic out-of-body moments that seemingly fixate on a strange house that, the teaser trailer hints, ‘took everything from you.’”